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Ribston Hall High School

Ribston HallHigh School

Teachers: Mrs K Coverdale, Mr M Storey, Mr A Waters.


'With wisdom we explore, with courage we succeed.'

Computing is well resourced within the school and taught by specialist staff in discrete lessons throughout KS3. Computer Science is available as both a GCSE and A level option. Other departments also have access to their own digital resources, and digital skills are used extensively across the curriculum.

All pupils in school have access to their own e-mail account and personal storage space on the school servers, as well as shared areas containing worksheets and guidance. These resources are also available to pupils from home over the Internet via our Frog VLE and are being continually developed.

Key Stage 3

In Key stage 3 we follow a curriculum based on the Computing At Schools curriculum, which has been endorsed by Microsoft, Google, BCS and The Chartered Institute for IT.

Students in KS3 receive 2 computing lessons per fortnight, and learn about computer science, programming and digital literacy.

Key Stage 4

In Key Stage 4 there is the option to study the OCR Computer Science 9-1 GSCE.

The OCR GCSE in Computer Science is engaging and practical, encouraging creativity and problem solving. It encourages students to develop their understanding and application of the core concepts in computer science. Students also analyse problems in computational terms and devise creative solutions by designing, writing, testing and evaluating programs.

Assessment is through two papers of 1 hour and 30 minutes each.  Students also undertake a practical programming element although this is not assessed.  More details are available

From September 2020 the specification is changing slightly see

A Level

The course is available as a linear A level only.

The OCR A Level Computer Science qualification helps students understand the core academic principles of computer science. Classroom learning is transferred into creating real-world systems through the creation of an independent programming project. Our A Level will develop the student’s technical understanding and their ability to analyse and solve problems using computational thinking.

Assessment is through exam two papers of 2 hour and 30 minutes each (40% of total grade each paper) and a practical programming project which makes up the remaining 20%. More details are available here

Extra Curricular Access

The ICT suite is open every lunchtime for pupils to continue with, or get help with their work.

The school runs a regular 'Coder Dojo¹ coding club in the library after school, where professional software engineers come in to work with pupils on their coding projects.